The Bazaar


Role: Game Designer (Content, Systems, Tools)
Platform: PC and Mobile
Tools: Unity, Angular


I’ve been working on The Bazaar since August 2021!

My main responsibilities as a Game Designer are:

  • Designing creature, item and event concepts that are flavorful, balanced, and fun to experience
  • Improving the workflow of other designers on the team by designing and implementing improvements to internal content creation tools
  • Iterating on and evaluating feedback on content based on weekly internal playtests
  • Writing specs for features to enable designers to create content quickly