The Bazaar
Role: Game Designer (Content, Systems, Tools)
Platform: PC and Mobile
Tools: Unity, Angular
I’ve been working on The Bazaar since August 2021!
My main responsibilities as a Game Designer are:
- Designing creature, item and event concepts that are flavorful, balanced, and fun to experience
- Improving the workflow of other designers on the team by designing and implementing improvements to internal content creation tools
- Iterating on and evaluating feedback on content based on weekly internal playtests
- Writing specs for features to enable designers to create content quickly